AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Android in Australia Q1 2024
A review of the top-performing 3D anime games on Android in Australia for Q1 2024, focusing on their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 3D anime games on Android in Australia showed dynamic performance in terms of downloads, revenue, and active users. Here's a detailed look at the trends for the top five titles, based on data from Sensor Tower.
Hero Clash from Glaciers Game saw a significant increase in weekly revenue, starting from approximately $1.5K at the beginning of January and peaking at about $9.1K in mid-March. Downloads spiked mid-quarter, reaching over 5.2K in the last week of January, but saw a decline towards the end of the quarter. Active users peaked at around 47.6K in late January and then gradually decreased to around 36.8K by the end of March.
One Punch Man World by Crunchyroll Games, LLC, launched at the end of January, saw initial weekly downloads of 16.5K. However, downloads dwindled to around 228 by the end of March. Revenue was highest in the first week of February at $5.7K but dropped significantly to $301 by the last week of March. Active users followed a similar trend, starting at 16K and reducing to about 957.
Honkai: Star Rail by COGNOSPHERE PTE. LTD. maintained robust weekly revenue, with a notable peak of $180.6K in the last week of March. Downloads remained relatively stable, with a peak of 3.4K in the first week of February. Active users fluctuated slightly, peaking at 20.2K in early February and ending the quarter at around 17.5K.
Love and Deepspace from InFold Pte. Ltd. showed strong initial revenue, peaking at $19.5K in the first week of February before gradually declining to $3.5K by the end of March. Downloads were highest in mid-January at 4.6K but decreased to 330 by the end of the quarter. Active users grew steadily, reaching approximately 4.3K towards the end of March.
Genshin Impact also from COGNOSPHERE PTE. LTD., demonstrated consistent performance with revenue peaking at $54.3K in the last week of January. Weekly downloads were stable, hovering around 1K throughout the quarter. Active users remained strong, peaking at 28.5K in late January and maintaining around 22.8K by the end of March.
These insights offer a glimpse into the dynamic landscape of 3D anime games on Android in Australia. For more detailed data and further analysis, visit Sensor Tower.